Option "searchpath" "shader" "@:../shaders"
Option "searchpath" "texture" "../textures"
Option "searchpath" "archive" "../archives:Cutter_Help/templates/Rib:custom_templates/Rib"
Display "untitled" "it" "rgb"
Format 720 405 1
Projection "perspective" "fov" 35
ShadingRate 1
LightSource "pointnofalloff" 1
"intensity" 1
"lightcolor" [1 1 2]
"from" [10 10 10 ]
LightSource "pointlight" 3
"intensity" 30
"lightcolor" [8 2 5]
"from" [5 10 10]
LightSource "pointlight" 3
"intensity" 50
"lightcolor" [2 2 5]
"from" [-5 -10 -10]
Translate 0 0 20
Rotate -35 1 0 0
Rotate -30 0 0 1
Rotate 10 0 1 0
Scale 1 1 -1
#Imager "background" "background" [1 1 1] # Background color
WorldBegin
# Activate the next line to raytrace all objects
# Attribute "visibility" "trace" [1]
# Hit mode can be "primitive" or "shader"
# Attribute "shade" "string transmissionhitmode" ["primitive"]
# Transmission can be [0] or [1]
# Attribute "visibility" "int transmission" [1]
Surface "plastic"
AttributeBegin
TransformBegin
Rotate -10 1 0 0
ReadArchive "/home/cleong20/SFDM-HOME/cleong20/vsfx319/archives/clmatrix_patternbake_row1.rib"
TransformEnd
TransformBegin
Rotate -30 1 0 0
Translate -10 -5 -20
ReadArchive "/home/cleong20/SFDM-HOME/cleong20/vsfx319/archives/clmatrix_patternbake_row1.rib"
TransformEnd
TransformBegin
Translate 0 -6 0
Rotate 40 0 0 1
ReadArchive"/home/cleong20/SFDM-HOME/cleong20/vsfx319/archives/clmatrix_patternbake_row2.rib"
TransformEnd
TransformBegin
Translate -5 3 -10
Rotate 40 0 0 1
ReadArchive"/home/cleong20/SFDM-HOME/cleong20/vsfx319/archives/clmatrix_patternbake_row2.rib"
TransformEnd
AttributeEnd
WorldEnd