Option "searchpath" "shader" "@:../shaders"
Option "searchpath" "texture" "../textures"
Option "searchpath" "archive" "../archives:Cutter_Help/templates/Rib:custom_templates/Rib"
  
Display "untitled" "it" "rgb"
Format 720 405 1
Projection "perspective" "fov" 35
ShadingRate 1
  
LightSource "pointnofalloff" 1
        "intensity" 1
        "lightcolor" [1 1 2]
        "from" [10 10 10 ]
  
  
LightSource "pointlight" 3
        "intensity" 30
        "lightcolor" [8 2 5]
        "from" [5 10 10]
        
LightSource "pointlight" 3
        "intensity" 50
        "lightcolor" [2 2 5]
        "from" [-5 -10 -10]
  
  
  
Translate  0 0 20
Rotate -35 1 0 0
Rotate -30 0 0 1
Rotate 10 0 1 0
Scale 1 1 -1
  
#Imager "background" "background" [1 1 1] # Background color
WorldBegin
    
  
    # Activate the next line to raytrace all objects
    # Attribute "visibility" "trace" [1]
  
    # Hit mode can be "primitive" or "shader"
    # Attribute "shade" "string transmissionhitmode" ["primitive"]
    # Transmission can be [0] or [1]
    # Attribute "visibility" "int transmission" [1]
    Surface "plastic"
    AttributeBegin
    TransformBegin
        Rotate -10 1 0 0
        ReadArchive "/home/cleong20/SFDM-HOME/cleong20/vsfx319/archives/clmatrix_patternbake_row1.rib"
    TransformEnd
    TransformBegin
        Rotate -30 1 0 0
        Translate -10 -5 -20
        ReadArchive "/home/cleong20/SFDM-HOME/cleong20/vsfx319/archives/clmatrix_patternbake_row1.rib"
    TransformEnd
    TransformBegin
    
        Translate 0 -6 0
        Rotate 40 0 0 1
        ReadArchive"/home/cleong20/SFDM-HOME/cleong20/vsfx319/archives/clmatrix_patternbake_row2.rib"    
    TransformEnd
        TransformBegin
    
        Translate -5 3 -10
        Rotate 40 0 0 1
        ReadArchive"/home/cleong20/SFDM-HOME/cleong20/vsfx319/archives/clmatrix_patternbake_row2.rib"    
    TransformEnd
    
    AttributeEnd
WorldEnd