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PATTERN ANIMATION

Here is my first test. I was just trying to step out of my common area which is to make serious stuff.

The design came about when my friend was working on some panda design and I adopt some part of it to make this simple bear.

I use to like using moody colors of an evening color pallete, however this design force me to look into pastel cool colors.

It was fun working on this assignment, though facing quite a bit of scripting error.

On the left is the maya scene layout.
Made of simple sheres and plane. I gave some curve to the plane so that they can catch some light and specular highlight can be seen.


Panda Face Controls.


Sphere Pattern Controls.

This shaders written out in cutter. Saved as SLO files and then imported to maya.

On the right shows the controls that I have on each shader.

Click on them to see the full control.

All animation are hand-keyed as I prefered that method.

Here is a scene that is pretty much my final layout.

The idea is like baby bear looking at spinning colored balls and go crazy.

Their facial color changes and their eyes go everywhere.

Here is the final version, where the white surface have been made transparent. THANKS to GAKI who taught me how to do it.

The script:
/* to make surface transparent */
if(surfcolor == white)
Oi = 0;
else Oi = Os;

I have did some minor blooming effect on the shot to make it look dreamy in After Effects. Practically its just taking the whole shot and up its brightness and contrast, add a heavy blur to it, and make the layer a screen filter.

Overall I am pretty much happy with the result as I manage to produce my idea. However, pointing back to the knowlegde of the language there is still a long way for me to go about exploring it.

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